Its 12 in the night once again, and I’m speaking to myself. What am I speaking, is not making sense to me. It is because I am not been able to concentrate on one particular thought, so many voices I am hearing, so many questions I am asking. I am confused to what should I try to, fly in the sky, or to run on the land. Thoughts are breaking, emotions are clashing, and ambitions are fighting. I’ve got more life than I can live.
Sunday, November 18, 2007
Positive sides of Agile
Agile process is customer or end user centric, prioritize the stories of 3x5 cards in order of the customer’s demand and follow them in-orderly as we go to address all these cards. This makes the easier fulfillment of the business needs as and when requires. At the end of the iteration, we have a working set of binaries, with the most priority customer stories addressed; this allows us to deploy our miniature application developed in the iteration to the production environment. This offers the customer, a kind of satisfaction, as something is happening over his requirement list. The R&D divisions also are not over burdened at the end of the release, making their job much relaxed.
We were talking of the granularity in the Agile Engineering. Agile says to break down your complete release in to modules. The modules are then has be subdivided into what we call the stories, with the acceptance of every story showing a slight drift in the positive direction of the Software Development. These stories are broken down into tasks, with each task assigned to a different individual. Acceptance of all the tasks for a story confirms the acceptance of the story. The granularity of such a level and with each story having the weight age associated any slippage can be caught at a very early stage; and the corrective measures can be taken appropriately.
In the primitive Engineering a release was thought of the end-to-end process of n number of things. This doesn’t let to have the scope categorizing various subunits on the basis of their need. The result, can be a disaster; we can be left with a product with all the features addressed but not the one which was most important of the release. Or, to accommodate it we will need to stretch the due date. This is not accepted in today’s market driven world.
Some says, the shorter cycles and the stories definition in Agile are very much specific to your project needs. This doesn’t give an individual enough chances to groom his creation or innovation. But then, creation are to be made for the customers, and if at the end of rigorous research you come at a conclusion of either your research is substandard or customer doesn’t need it. Then what? A loosened heart J. There I would say there should be checks in your development process, to get the feedback of the surroundings around as if you are going in the right direction. The other point I would mention is AGILE IS NEED BASIS, AND NEED IS THE BASIS OF ALL INVENTIONS, hence Agile should be taken in positive sense of creativity.
Saturday, November 17, 2007
Theory of Evolution & Software Appl
Tuesday, November 6, 2007
AGILE is T20 Format of SDLC
Hi I am Lalit Shukla; I joined Software Industry two years back, and since then I am in this go lazy field. This is my brief introduction.
Why so brief? World is fast so do we need to.
Let’s start with Cricket. Cricket has changed its format from Timeless Test Cricket – a nine day match to Test Cricket to One Day International and now the super fast Twenty-20 cricket. Nobody has the time to wait and watch the beauty of the shots; the cover drives, the straight drives etc. The batsman coming on to the pitch wants to hit the six on the very first ball he faces. Even without noticing the bounce or turns of the pitch.
Similar is the case of Software Development Life Cycle [SDLC]. This has also been changed in its form so much from its inception, the very first I had studied the Waterfall Model, in which the developers follow the classic path of Analysis, Design, Coding and Testing. But once the Testing phase fails, we used to return where we were at the initial point of our Project Initiation journey. Similar to Test Cricket, release deadline met without a concrete positive result.
Agile in a way, says go for the core thing you are assigned to, and forget about the subsidiaries. This can be a super fast methodology of SDLC. The iteration planning/demos every two weeks are just like the fast Cricket, which says go and hit hard, and if you can’t, just RAISE YOUR HANDS, we have other batsman[developer/Defect] lined up.
AGILE says don’t think of what is going to be there in next iteration or what was there in last iteration. Following the basics of AGILE, may let the teams meet their deadlines, but it avoids the individual contributor for being a far sighted; similar to what we call INNING building in bigger formats of CRICKET. This is why bigger formats of Cricket will be there, and so should be the older methodologies of SDLC. After all, the depth of a Developer and Cricketer is measured by his PATIENCE and CONFIDENCE.
Monday, July 23, 2007
Am I a Software Developer
lines ... i'm supposedly a member of a CORE team .. plz notice the casing of the word
CASe...But wat m i doing ..? i dun know .. even i hv a fuss bout my product.. wat is so gr8
bout the product m i making ... ?... evry s/w wrks on the same lines ..? u being given a set
of inputs .. u do some data manipulation ovr those input strings n generate some output
patterns ..i hear ppl saying "hey dude i'm working on KERNEL, filesystem drivers ...some
alien virtualization technologies ... ". the KERNEL is put to empsize so that others wud
know him as a geek.. but then is that KERNEL stuff is so much to boast bout ...believe as
far as I know every kernel comprises d same basic principle modules ... Process, Memory,
Filesystem, Netwrk.. management .. n evry module has specfic standards to follow
...like for loading a kernel image for all d Operating systems involve reading the
BIOS..loading the boot sector of the first device ... loading the booting image located at a
specfic offset, extracting it and spawning a root level process .. and keep spanwning and
exiting a process as n whn require... so knowing such a stuff of exact offset is called
Software Engineering ...??? I suppose NO...Now come to the application layer ...today we are
having so much of the frameworks .. a function of creating a window with lots of graphics
can be made in just a few clicks ...you put a DOT and entire set of library methods pops up
related to the object u pointing to .. is that putting this DOT so special that u r the only
one who knows or can put such a DOT ... Is this the S/W engineering ...I suppose NO...
Software Engineering is phenomenon of constant learning..,, a phenomenon of
identifying issues and rectifying problems...it shouldn't be co-related to the size of
Knowledge base you are having ...it shouldn't be related to any specific techology .. a real
s/w developer is the one who can swich between different technologies as n whn require n do
watever suits to the environment ...it is a methodology of building new things ...S/w
Engineering requires creativity .. a futuristic approach,..devicing a thing which can change
at least somebodies' lifestyle ...this left a question on us are we Software Developers...?